Update: The video is now complete! See below for an updated Keynote file.

I was pretty excited about Google's debut of Material Design, especially the video they made to promote it. I took it on as a challenge to recreate it using Keynote, and I thought I'd share a side-by-side comparison.

For those of you who don't know, I’m a huge advocate of using Keynote in my work. I think most people underestimate this what used to be $20 software (now free with Mavericks!). In my work, there's constant discussion about which is the best and hottest new design tool to use. I’ve tried many of them, but in the end I still keep coming back to Keynote. It’s easy to learn and use, swapping assets is a breeze (using media placeholder), and most complex animations can be tested with Magic Move (the secret sauce to it all). Producing animations can span a range of fidelities; I can produce all the assets in Keynote, or I can copy out of Illustrator or drag and drop from Sketch (how seamless this works puts a smile on my face every time). As an interaction or visual designer, if you’re not using Keynote to test and bring your work to life, then I think you should start now! At least I hope this little experiment inspires you to try.

The fidelity of the animation is nothing like what After Effects would do, but it’s pretty close and definitely gets the job done. To be honest, it’s not a raw export from Keynote. I did edit it in FCP X to match Google’s version with the music (I think I actually spent more time matching in FCP X than actually producing the animations in Keynote).

The assets you see I just screen grabbed from the original video. I didn’t reproduce them, but you might begin to see how you would copy in assets from another application.

Here is the link to the Keynote file: app.box.com/s/q06fnhk09asgvx94a5gy

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