This tutorial is a workaround for creating dynamic animation with complex objects using ONLY the rigid body tags and cloner objects in mograph. This is a different method to that of Nick Campbell or any of the others I've seen in tutorials across the web. I believe it is more efficient but haven't proven it yet. This is the full version of the tutorial which goes over each step slowly and also includes tips and tricks for working in Cinema. If you already have a working knowledge of Cinema and you've seen the tutorial posted below, feel free to skip to the much shorter (and faster) advanced tutorial where I pick apart the already created scene from the end of this tutorial. (advanced tutorial here: vimeo.com/10172731 )
Many thanks to Nick Campbell of greyscalegorilla.com for the inspiration and all of his own work. check it out!
Here is the direct link to Nick's tutorial on this topic:
And here is the direct link to the awesome cross process iphone app: itunes.apple.com/us/app/cross-process/id355754066?mt=8
WAY more than worth the .99 it costs
and here is a link to the youtube channel of a guy named Graham who posted in the comments on Nick's page, he has a lot of cool simulations on this page and If I read his comments correctly, I believe my work around may be what he was describing, so I'd like to thank him as well!
check out the page here:
Here also is the link to the aforementioned Cinebench by Maxon:
Be sure to check out my website!
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