
Blender3D Tutorial - Convert: Flying Camera Rig
2 years ago
Blender is really cool in that you can mix your modes of editing between projections of that video in 3D space, 2D-based compositing, and 2D-based mixing in the VSE, all at the same time. An uber-cool idea is to use your video to texture something - a plane, or a sphere commonly, and then film that texture using the camera (orthographic or lens-based) to get all sort of very cool distortion effects. I came up with this simple but versatile rig that I use in a lot of the remaining tutorials, so set one up for yourself!
BTW, please <3 the tutorials you like, and subscribe, and contact me if there are any errata or other areas you want me to go into.
If you like the videos in this Conversion & Distortion series, please consider making a donation of US$4.99 at wickes.webs.com/compositingtutorials.htm
BTW, please <3 the tutorials you like, and subscribe, and contact me if there are any errata or other areas you want me to go into.
If you like the videos in this Conversion & Distortion series, please consider making a donation of US$4.99 at wickes.webs.com/compositingtutorials.htm
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