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Modeling a lowpoly character in Blender.
montagestudio.org

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  • digital Questions 3 years ago
    great man , thanx
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  • Willie Hartman 3 years ago
    Thanks man. I myself am an aspiring 3d artist and i use cinema 4d. I have a studio called Prestidigital Studios and my website is at prestidigitalstudios.com

    Yet again thankyou very much for your contribution. And your explanations are very nice and comprehensive.
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  • danuthaiduc 3 years ago
    Awesome video!
    When you joined the foot with the leg, you could have selected the bottom leg loop and the top foot loop, and hit Shift F. And you could hold Ctrl and drag around the vertices, instead of box select.
    And Alt B to see only some part of your scene.
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  • Reese Sursely 3 years ago
    Where did you get your reference?
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  • david rodriguez 3 years ago
    fenomenal
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  • greglo 3 years ago
    Where did you get the reference? Can you share it?
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  • activate2005 3 years ago
    thank you man! great tutorial.. for considering texture artist n animator pov..
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  • TweakingKnobs 3 years ago
    tHANX !
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  • Esteban Salazar 3 years ago
    Tht was really cool man, nice tut here, but one problem I cant download it, whyyyyyy??????
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  • Erik Turner 3 years ago
    Wow, awesome teaching. This technique yelds a mesh that (with subsurfs applied) is pleasant to rig, texture, and animate. This is a really solid base. By increasing the mesh density a little, and adding details (like real eyes) unique characters really come together fast. This technique fills out the character shape clearly and concisely without it turning into a lumpy jumbled mess, and avoids a lot of messy deformation problems when rigged. I gained a lot of insight from your commentary. Thanks a lot!
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  • Quadraxas J. 2 years ago
    Thank you very much Jonathan, this sure helps.!
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  • how can i download the video?????!?!?!?!?
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  • Eder Vieira 2 years ago
    to download just register on vimeo and the download link will appear near on statistics.
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  • Jeremiah Blake 2 years ago
    you can find human blueprints here: the-blueprints.com/blueprints/humans/humans/
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  • Greg McGee 2 years ago
    Great Job. Very professionally produced.
    I'm trying to do a dancing hippo right now, and so far I haven't figured out the right approach. Started with metaballs, but that was a bust. I have a pretty good model, but its too high poly and crashes blender when I try to link it to an armature. I may try to do a retopo on my model, using the suggestions here.
    Thanks again!
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  • Nick Marshall 2 years ago
    I can't download this, and I would really like it. Anyone have a solution?
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  • GIKKIO 2 years ago
    I have a several problem with human modelling...i have no problem with inorganic, but when talk about human modelling i'm in panic.This tutorial is a great base to start understand this difficult stuff!Thank you for your job!
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  • Joaquim Saavedra 2 years ago
    very helpful!!
    thanks for the tutorial!
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  • pablo aljanati 1 year ago
    Good stuff dude! thank you very much! Where did you get the char´s profile??? i googled it and nothing. thanks!
  • You're very welcome!

    If you like this one you should check out my other tutorials at blendercookie.com
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  • Jason Tsai 1 year ago
    Woah this is gunna help so much with my game! Thanks a bunch for the tutorial. Though can you tell me where you got that reference image?
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  • Nkosi 11 months ago
    Thank you ! Im not even using Blender but your Tutorial still helped me alot with low poly modeling in cinema 4d, very apreciated :)
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