Modeling iPad body in Alias 2011. The most advanced sculpting technique to reach hi-quality surface.

This type of surfaces is always hard to create along with achieving perfect highlight acceleration. I've spent some time searching for good tutorials, but haven't had success, so I've tried different techniques to examine the issue. This video is a screen cast of what I think is the best for such kind of surfaces. Hope it helps you.

You are welcome to comment or ask questions.

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