FumeFx FreezeFrame is a very simple script for work with “still simulation” like clouds, nebulas, static objects, ecc...The script have only 2 buttons:
-Freeze/unfreeze button: to set the out-of-range type to work "statically"
-Frame spinner: set the simulation frame (useful in lookdev step)
Let me know if there are bugs or some requests.
Thanks
scriptspot.com/3ds-max/scripts/fumefx-freezeframe
for other resources and inspiration check out:
facebook.com/particleskull
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