This is a demo of a piece I did for the 2009 Long Beach Soundwalk. Unfortunately I wasn't able to get it projecting properly at the event, so I had to show it on just my computer screen.

For this demo, I've put in subtitles and highlighting to try to explain what is going on, but it's still a little hard to follow. The basic idea is that a person or several people can interact with physical controllers (wiimote, wacom tablet, space navigator 3D mouse) to manipulate animated graphics, which in turn control sounds. The actual sounds controlled and the way they are mapped to the graphic interaction can vary - there are a couple of different sound sets demonstrated in this video (the second set of sounds starts around 4:11).

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