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2. I Hate Mountains Trailer
1 year ago
### What? You hate mountains?
No, it’s not a joke, and no, we don’t really hate mountains. “I Hate Mountains” is the name of a brand new Left 4 Dead 1 & 2 campaign made by three French friends, Nicolas "NykO18" Grevet, Marc "Moroes" Bidoul and Geoffroy "Kane" Espinasse.
ihatemountains.com
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### Why are we doing it?
Because we friggin’ love this game. We are playing Left 4 Dead together since the early days, during the Festival du Jeu-Vidéo in Paris, in 2008 (before the release). We played this game so much and always on the same campaigns that we believed it needed fresh new content, quickly. We were sick of playing rubbish campaigns that overlook everything and didn’t even try to create any ambiance nor any sense of fear and desolation in this creepy universe.
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### How are we doing it?
We are simply pushing the very limits of the Left 4 Dead engine to make room for all our ideas. You could see this as a joke, but it’s not. Some of our levels are so complex and detailed that optimizing them took entire months. We broke the limits multiple times, having too much geometry, too much dynamic stuff going on, too much animations, and so on. We are simply applying industry-standard methods in a fun and casual way, between three friends who love this game and creating stuff.
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### More details on the campaign
The I Hate Mountains campaign is divided into five different maps, just like Valve did with their own campaigns in Left 4 Dead 1. The difference is that our campaign is entirely nature-oriented, there’s only a few building and most of the action takes place in outdoor environments, which is a challenge to build in itself. We also focused our development on offering a better re-playability by providing several long alternate paths in the levels that can totally change the way you play it.
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# Forest : The survivors crashed their bus in an utility pole of this dark forest while fleeing. They must now find their way through the spooky North American mountains.
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# Manor : The survivors got out of the forest and must now reach the highest point of this manor and try to launch a distress call from the radio broadcasting some tape loop.
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# Underground : Escaped from the manor, the survivors are now fleeing through an old system of caves and tunnels running under the manor and through the mountains.
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# Lumberyard : Freshly escaped from this oppressing cave system, survivors are now looking for help and rescue in the lumberyard nearby where military forces set up their outpost.
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# Lakeside : Fleeing the now infected and desolated lumberyard, the survivors find themselves blocked by a lake and are eagerly waiting to be rescued by whoever could catch their signal.
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### Who are we?
Mostly people from the Portal: Prelude team.
We are three friends with a professional, a student and an amateur background of the video-game industry.
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Check out our website page for more details:
ihatemountains.com

Also, thanks to Vimeo for making such an incredible website which actually respects video quality.

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  • Laurence Chase 1 year ago
    That's incredibly professional, well done.
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  • Yotho 1 year ago
    <3 !!!
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  • Christopher Kinard 1 year ago
    That was full of win and awesome.
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  • СђасаL 1 year ago
    Superbe travail.
    Allez vous porter la campagne sur L4D2 ?
  • NykO18 1 year ago
    Je t'invite à lire cette partie de la FAQ qu'on vient d'ajouter: ihatemountains.com/faq/#left4dead2
  • СђасаL 10 months ago
    Excellent ! Je la teste de suite.
    Merci les mecs, beau boulot.

    ihatemountains.com/2011/01/releasing-ihm-1-2-for-l4d1-and-ihm2-for-l4d2/#comment-2773
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  • Alex Kaye 1 year ago
    This campaign looks epic! Can't wait to play...and rofl at the tank with that car! Thanks for making the effort to finish it guys.
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  • Joe W-A 1 year ago
    Looks good.
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  • Azumi_M 1 year ago
    J'ai adoré votre trailer !!! Je me suis imaginée sur votre map, perdue dans ce décor effrayant et angoissant, JE VEUX Y ETRE !!
    Quand pourra-t-on jouir de ce plaisir?
  • NykO18 1 year ago
    C'est sorti depuis le 4 juin.
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  • ddrt 1 year ago
    I will say this once: Your aim is horrible and that's why it took so long.
  • NykO18 1 year ago
    I'd like to see you play without a crosshair.
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  • Samir Hazboun 1 year ago
    This looks awesome. Is it DLC? Do we pay for it? Just wanted to say this is one of the few DLC's I would be excited to pay for to support your hardwork!
  • NykO18 1 year ago
    This is free non-official DLC for Left 4 Dead 1.
  • Samir Hazboun 1 year ago
    Is there a place to donate? I can't even get it (I'm on the Xbox) but I still love to support good work like this!
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  • Rob Greer 1 year ago
    What are the names of the artist and song in the video?
  • NykO18 1 year ago
    Clutch - Electric Worry
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  • Chris Biberstein 1 year ago
    I'll download it, but given that the team who made this made the profoundly-unfun and drastically-too-difficult Portal: Prelude, I'm extremely nervous.

    Nyk018 once responded to someone's complaint about the difficulty with "sorry you suck."
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  • Nooka 1 year ago
    Nicely done!
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  • Pf'z Blacky 1 year ago
    Quel est le nom de la musique du trailer siouplait ?
  • NykO18 1 year ago
    3 commentaires au dessus.
  • Pf'z Blacky 1 year ago
    Oups, j'avais pas vu :/
  • NykO18 1 year ago
    Pas de souci ^^
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  • Renzus 9 months ago
    Certainly guys, you should make your own studio or something, this rocks!
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  • Uploaded Wed May 19, 2010
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