Erlang combines ideas from functional programming, logic programming, distributed systems construction, operating systems design and packages these into a platform that can be used for building fault-tolerant scalable systems.
But where did these ideas come from? Which are the most important ideas?
This talk presents a personal view of what I think are the important ideas in Erlang. I'll talk about where the ideas came from and how they developed and changed with time.
I'll also talk about the failed ideas - the ideas we had that lived for a short while, even implemented, and then were removed from the language. The failed ideas are interesting because they often seem to be superficially correct, but on deeper inspection turn out to be wrong.
I'll talk a little bit about some of the ideas which are "good but not yet implemented" usually these represent ideas where behind the scenes their lurks a horribly difficult implementation problem.
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