
Waltkthru: Build a MoCap and Pose Libary
1 year ago
In Blender, you can build up a library of Actions, Poses, and IK Target motion based on real-world motion capture sessions. These session files are freely available and cover hundreds of everyday motion. Use these libraries to study and augment your hand-animation skills, or use directly to animate your character.
Two main scripts demonstrated: "c3d import" and "bake constraints", and the 2.46 Pose Library feature. This video goes with the MoCap tutorial at wiki.blender.org/index.php/Tutorials/Motion_Capture
HD 1280x720p FFMPEG Q100 10fps Video tab: H.264 preset AVI Format 4kbps, GOP (keyframe) 30, and H.264 Codec
Two main scripts demonstrated: "c3d import" and "bake constraints", and the 2.46 Pose Library feature. This video goes with the MoCap tutorial at wiki.blender.org/index.php/Tutorials/Motion_Capture
HD 1280x720p FFMPEG Q100 10fps Video tab: H.264 preset AVI Format 4kbps, GOP (keyframe) 30, and H.264 Codec
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Dykam 1 year agoA, nice walktrough. A little bit hard for me now. -
PapaSmurf 1 year agoTake it a step at a time - see Tutorials in wiki on Motion Capture (Character Animation section). Google "C3D Motion Capture" (or watch the vid to see where I go :) to get C3D files. -
PapaSmurf 1 year agono sound to this walkthru, just subtitles, so you can just watch and learn without me gabbing all the time. -
Julian Ray 7 months agoThanks! -
ivo tard 3 months agoexcellent tutorial - tanks so much
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