Learn how to generate mattes, or masks, using 3ds Max and V-Ray's render elements, and how to use those masks for added control in compositing. Omar shows you which render elements to use and various techniques for how to set them up. He then shows how to use the generated masks in Fusion to color correct just the car paint and the rims of the rendered image. The Fusion 6 Learning Edition can be used to follow the tutorial. However, the techniques shown apply to most compositing applications.
Download project files here:
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?