Doppler Gallery, July 2010
PASSAGE references the constructed world to contemplate themes of barriers and transcendence, treating known edifices in our city as sculpture. Images of Portland’s urban landscape are combined with other recognizable manmade structures using light, reflection and shadow-play to bridge the gap between the virtual and the physical object.
The digitally animated models are derived from pre-existing structures downloaded from Google Earth. They are then distorted, unfolded and mashed-up to retain only impressions of their source materials. The resulting propositional objects are rendered as animations and used as loose diagrams informing both the creation of the physical sculptures as well as light based distortions of the tangible works.
This process constantly moves between digital and formed iterations; the concept transitions first from the real world to the digital representation of the real world, then back into a tactile expression of the object.
These manipulations explore questions of access and of humankind's relentless desire and reiterated attempts to transcend its barriers.