First off, this is purely experimental with no real-world derivation since I don't have a concrete knowledge on the behavior of flame and smoke (strength, density structures, falloff, etc.). If there are anyone out there willing to give me lessons on real fire, I'd love to listen.

Made with: Blender 2.53

Domain Resolution: 112
Vorticity: 2
Dissolve Time: 20
High Resolution Division: 2
Noise Method: FFT
Noise Strength: 2
Particle Amount: 80,000

Have flaming fun! ^_^

Here's the .blend file >

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