More info: toxiclibs.org/2010/08/wingededge-mesh/

A quick screen capture of a new test/sketch tool for my current research interest: mesh subdivision & smoothing strategies. Starting from a single tetrahedron, the edges are first successively subdivided and their mid-points displaced with different amplitudes over 7 levels of recursion. With each new level, more details are introduced and create a highly organic looking structure. Later on, the mesh vertices are then interactively smoothed using a simple laplacian filter...

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