cgbootcamp.com/tutorials/2010/8/13/maya-cgfx-shader-writing-02-lambert-diffuse-shading.html

In this part of the CGFX Shader Writing series I continue to expand the shader by adding user tweakable variables and I demonstrate how to implement a Lambert diffuse shading function with one light.

Runtime: ~30 min.
Software: Maya
Instructor: Leo Covarrubias

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…