Using a simple controller (joystick, 3DConnection...), one gesture moves several avatars on identical paths through a multiplicity of virtual worlds, thus simulating their interoperability. Real-time images projected beyond the screen, fabricating an Image-Space.
An installation based on the a series of dualities: CONTEXT (physical || virtual), PROCESS (immersive || emergent) and FABRICATION (active || passive). Opening a window between worlds: a physical world and a virtual world (Sizigia Island, Second Life) —for the fabrication of real images from virtual worlds and virtual images from real worlds. This data is aggregated into a dense and intense material composite, a real-time montage projected from the multiplicity of spaces and embedded databases within a synthetic territory (Sizigia Island, Second Life). It is a machine fabricating a dynamic spatial composition from the convergence of image and movement, information and form, meaning and emergence, space and force… It is a device for reading and writing the essential organization of a world (physical and virtual) —its multiplicity of color and form, movement and discontinuity— a dynamic representation capable of revealing these conditions through the fabrication of an Image-Space.
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