The following video presents the sound design work I did in 2004 for the PC adventure game “Sentinel: Descendants in Time” (also known as “Realms of Illusion”).

The sequences are captured directly from the game with sound effects and music (composed and recorded by Daniel Kleczyński) playing back together and representing the complete aural experience of the game.

Headphone listening recommended.

This video contain serious spoilers - do not watch if we intend to play the game!

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