I art directed this project along with a number of other spaces for MotorStorm's presence in PlayStation Home whilst working at SCEE's Liverpool Studio. The intention was to complement the game aesthetic and build on the music festival theme seen in the tracks, cinematics and marketing materials for both MotorStorm PlayStation 3 titles.
The Carrier was a pretty large and detailed environment for Home at the time, with a bunch of fairly complex lighting/particle effects, numerous animated objects, several mini-games and two video screens.
I found out when putting this promo together that environments for online social networks aren't that easy to sell in a video - but if you have a PS3, it's a free download ;)
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