I put this together in a week sometime in 2002, off the back of work I'd done on promos and the game's intro - basically just a daft idea, some slapped together props, a bit of retexturing, last minute re-render due to err, licensing restrictions and Bob's your uncle.

It was modeled/animated in 3ds Max, rendered using Splutterfish Brazil r/s with After Effects providing post duties.

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