
The making of: Nokia Friends, generative characters
1 year ago
Full documentation now available over here:
postspectacular.com/process/20080810_nokiafriends
This is the process documentation of this collaborative project with & for Universal Everything, our journey creating a generative motion graphics piece of unique squishy characters commissioned by Nokia originally for their Heathrow Terminal 5 presence, but used throughout their flagship stores worldwide too.
The physics engine used for this project is available from: toxiclibs.googlecode.com
Credits:
Concept & Creative direction: Matt Pyke ( universaleverything.com )
Design, Behaviours & Code: Karsten Schmidt ( postspectacular.com)
Music: Mike & Rich (Mike Paradinas & Aphex Twin)
postspectacular.com/process/20080810_nokiafriends
This is the process documentation of this collaborative project with & for Universal Everything, our journey creating a generative motion graphics piece of unique squishy characters commissioned by Nokia originally for their Heathrow Terminal 5 presence, but used throughout their flagship stores worldwide too.
The physics engine used for this project is available from: toxiclibs.googlecode.com
Credits:
Concept & Creative direction: Matt Pyke ( universaleverything.com )
Design, Behaviours & Code: Karsten Schmidt ( postspectacular.com)
Music: Mike & Rich (Mike Paradinas & Aphex Twin)
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Rui Madeira
1 year ago amazing :) -
vjdrmo
1 year ago absolutely brilliant -
George Toledo
1 year ago I'm impressed with the way that the physics engine has been implemented. Great stuff on this. -
defetto
11 months ago great and fun :) -
landjugend 11 months agoAmazing ! Nice work !! -
helmut schimpfke 11 months agogood work
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