
slugs
1 year ago
Re-did the Blood Rush piece as an experiment to play with lights in opengl. so instead of using flat ribbons it uses these 3d creatures that resemble slugs.
made in C++ using the amazing OpenFrameworks library (www.openframeworks.cc)
all movements are being randomly generated using perlin noise. for that i used a perlin noise class which can be found here flipcode.com/archives/Perlin_Noise_Class.shtml
made in C++ using the amazing OpenFrameworks library (www.openframeworks.cc)
all movements are being randomly generated using perlin noise. for that i used a perlin noise class which can be found here flipcode.com/archives/Perlin_Noise_Class.shtml
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tsaworks_martin Böttger 1 year agouhhh nice -
Rui Madeira
1 year ago thanks :) -
Andre Romao 1 year agoisso ha homem mesmo, era arranjares maneira de evitar colisoes entre eles! -
Andre Romao 1 year agoah.. eskeci-me de dizer, o andre romao tambem eh conhecido por xetas! -
morgan barnard
1 year ago very nice! -
Bupla 1 year agoReally organic, love it. -
Rui Madeira
1 year ago the secret is in the perlin noise :) -
JIMJIM
1 year ago fresh -
AdamPellinDeeve 1 year agoIt reminds me of Princess Mononoke -
pitch-visualive 1 year agoi loooove this one !!!!! -
r4f0 5 months agoniceee!!!
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