
Interactive Video Cutout
1 year ago
The work presents an interactive system for quickly creating alpha mattes for objects in a video. Unlike previous techniques commonly employed in the visual-fx industry (e.g., rotoscoping) our system can help novice users create professional quality mattes with very little manual effort.
These alpha mattes can then be used to cut out objects from one video and composite them into another video. Alpha mattes can also be used to apply image filters selectively to objects in a video.
Project website:
juew.org/projects/VideoCutout/VideoCutout.htm
These alpha mattes can then be used to cut out objects from one video and composite them into another video. Alpha mattes can also be used to apply image filters selectively to objects in a video.
Project website:
juew.org/projects/VideoCutout/VideoCutout.htm
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In the second stage, which is done as an automatic post processing step, a soft/alpha matte for the pixels at the boundary of foreground and background pixels is computed. I agree that our second process is probably too heavy-handed in its feathering effect. Though these days there are better methods for computing alpha mattes for boundary pixels. For example - Anat Levin et al's "Closed Form Solution to Natural Image Matting."
keep up the good work
A quick question however, since this video being processed looks rather low resolution and low quality, would a higher resolution, HD video be able to capture finer mattes and finer grained effects?
You would get higher quality mattes for higher resolution video. And you can always improve the quality of the matte by drawing more strokes.
and how much ?
is there any papers on it or some info to code something like this?
and are there any papers or info on how to codee this ?