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Made in after effects. Thanks to binarymillenium for the processing stuff to render the height maps.

The point cloud data is available here, courtesy of radiohead: code.google.com/creative/radiohead/

11 Likes

  • Javi Palacios plus 1 year ago
    fantastic!!!
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  • Greg Elliott 1 year ago
    flame-ish trail things are cool. i like it.
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  • binarymillenium 1 year ago
    That's really cool, I'm curious did you use my code to generate higher resolution height maps (with gaps inbetween points), because AE can't use the source point cloud data directly?
  • Richard Whitesell 1 year ago
    i tried to play with your code to get a higher quality height map but like you said its not really possible so i ended up using the .png files it made at 120x120. as far as i know there wasnt a way for me to import the point cloud data. i might try rendering my own depth maps with 3d programs.
  • binarymillenium 1 year ago
    I added a function to fill in those gaps (which results in that picture from that other post), so in the processing hoc project you can set the resolution as high as you want- it's in the google code svn now.
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  • Thoma plus 1 year ago
    is that form or particular?
  • Richard Whitesell 1 year ago
    form
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