A talk by Wendy Ju at Kicker Studio's 2010 Device Design Day.
Implicit interactions can interactive devices to help communicate cues and to provide feedback to make interactive devices easier, more effective and less infuriating. We'll look at examples and design guidelines to help design good implicit interactions and avoid making inadvertent bad ones.
Loading more stuff…
Hmm…it looks like things are taking a while to load. Try again?