A fluid simulation from a completely different point of view. The dripping fluid on the bottle was created with animated textures. One displacement texture and two bump textures for the fluid trail.

The textures were created with a new feature of Blender called 'Dynamic Paint'. It is developed by MiikaH. It allows you to paint on a mesh with other meshes or particles.

Visit his blog for more information: miikahweb.com/en/blog

For a quick tutorial look here:

For a build go here:


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