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My first attempt at mimicing flocking / swarming behaviour using Processing. I used Perlin noise to simulate the 'random' movement.
  • mmenchu 2 years ago
    Cool!. I started using Processing just recently but I wanted to focus on media animations. For non-textured objects Processing does a great job, but unfortunately when texturing objects things get very very slow. Have you had a chance to play with texturing?
  • Ryan Bateman 2 years ago
    No chance to play with texturing, sadly, but it's on my list of things to do. Need to buy some books and get my head around OpenGL programming, I think. What've you been experiementing with?
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