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These shots are just some quick clips from the work that the 3D team did for the game Jam Party. Most of this stuff was created over just a few months between myself and two others.
We were responsible for creating venues that the user composes music in. Activating specific loops trigger certain things to happen in the environment and some elements move to the beat, frequency, etc. of the music as well.
You can download a demo of the game at jamparty.com