A video that was shown during a presentation of ours at the 2010 Game Developers Conference (GDC) in San Fransisco, CA.
My company art director asked me to put together a sequence of artwork from the artists at our studio. Instead of just a simple, static Powerpoint presentation, putting them into video form allowed a great deal more flexibility and allowed us to also release it online for our games' fans.
Also featured, though it wasn't announced at the time, are clips from our stylized and innovative in-game cinematics (they are NOT pre-rendered at all).
My credits: arranging and animating the artwork, video capture and editing, musical selection and layout, sound effects design, layout and editing, and almost everything in-between.
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