This Blender 3D video tutorial covers texturing a cartoonish fish. The UV layout of the character is organized to make sense to the user. Additionally, a normal map is baked from a high poly sculpted version and applied to the character mesh. Support information can be found at: blenderartists.org/forum/showthread.php?t=198052
And the completed .blend file can be found at: 4shared.com/file/Rx8eyCja/FishTut17.html

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