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58. Aligorith Blender Branch - Bullet Integration
1 year ago
This is a test of awesome work from Aligorith ( aligorith.blogspot.com ).
It works!
It's a "must have" for blender!!!
I hope to see this in trunk soon!!!
  • Oliver Villar Diz plus 1 year ago
    I must try this improvements! :)

    How did you render this? Did you use the Render branch with raytrace gathering, or just approximate?
  • Everton Schneider 1 year ago
    I used just the approximate... but the video here in the browser lost a lot of quality... Is better to download the original.
  • Oliver Villar Diz plus 1 year ago
    :) Yes it actually loses a lot of quality... thanks for the info!
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  • Chris Rydalch 1 year ago
    Sweet stuff! Are you just keying gravity off, and turning on a point force to attract the spheres together?
  • Everton Schneider 1 year ago
    Just the force. The green sphere represents the force keyed. And there's a vortex force to twist the balls. The gravity remains the same.
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  • Valentin 1 month ago
    This is awesome! Is there a build anywhere with this capability that has been done for Mac (OSX) ?

    I've looked and can't find - if someone can post a link that would be helpful - new to this and want to try - Thanks!
  •  
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