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Experiment/mashup of some openframeworks projects

Top video is broken up into squares based on depth. Contours and blobs are simplified into Box2d lines and deflect boxes. Finger tracking adds attraction points for the boxes to move to.

source:
github.com/jvcleave/ofxKinect_Box2D

hand tracking
tinyurl.com/ofhandtracking

ofxBox2d
code.google.com/p/vanderlin/

ofxKinect
github.com/ofTheo/ofxKinect

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  • Kyle McDonald plus 1 year ago
    hah, amazing mashup :)

    i'd love to see a version with multiple Box2D worlds running independently from each other, each one inhabiting a different depth plane... so some could hit your chair but not you, or vice versa.
  • jvcleave plus 1 year ago
    Yeah, I want to do something with the depth. I have the box sizes based on the kinect depth as a start. Good idea about multiple worlds - haven't used more than one before and that could be interesting.
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  • k.o.d.3000 plus 1 year ago
    :)
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  • AinSoph 1 year ago
    Really nice. Thanks for sharing the code too.
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MOV
00:01:42
  • 1276x716, 791.99MB
  • Uploaded Sat November 27, 2010
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