Demo of the workflow between Fusion and 3D-Coat, using my recent script - 3D-Coat AppLink for Fusion 6. It allows to edit any fusion geometry node in 3D-Coat, to edit UVs, paint textures, create color/spec/normals/displace texture maps and bring it back to Fusion in one button hit. Material and textures with correct inputs assigned to edited mesh automatically by AppLink script in Fusion and can be rendered straight away.

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