
XBox Kinect OSCeleton
1 year ago
Want to do 2D or 3D animation but you find it hard and time-consuming?
Want to build games but the artwork is your bottleneck?
Fortunately we now have low-cost 3D cameras, thanks to Microsoft and PrimeSense.
OSCeleton is basically a DIY motion capture system.
It sends 3D tracked body skeletons trough the OSC protocol so you can build anything easily.
So...
Grab the drivers:
github.com/avin2/SensorKinect
Follow the install instructions:
ros.org/wiki/ni
Download OSCeleton and run the binary:
github.com/Sensebloom/OSCeleton
(use "OSCeleton -h" in the command line for more options)
and the Processing examples in the video:
github.com/Sensebloom/OSCeleton-examples
Try Animata too:
animata.kibu.hu/
... and enjoy ;)
SoundTrack:
KC & The Sunshine Band, Shake Your Booty
sensebloom.com
Want to build games but the artwork is your bottleneck?
Fortunately we now have low-cost 3D cameras, thanks to Microsoft and PrimeSense.
OSCeleton is basically a DIY motion capture system.
It sends 3D tracked body skeletons trough the OSC protocol so you can build anything easily.
So...
Grab the drivers:
github.com/avin2/SensorKinect
Follow the install instructions:
ros.org/wiki/ni
Download OSCeleton and run the binary:
github.com/Sensebloom/OSCeleton
(use "OSCeleton -h" in the command line for more options)
and the Processing examples in the video:
github.com/Sensebloom/OSCeleton-examples
Try Animata too:
animata.kibu.hu/
... and enjoy ;)
SoundTrack:
KC & The Sunshine Band, Shake Your Booty
sensebloom.com
MP4
00:02:23
| Date | Plays | Likes | Comments |
|---|---|---|---|
| Totals | 11.7K | 202 | 19 |
| Feb 24th | 0 | 0 | 0 |
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| Feb 22nd | 9 | 0 | 0 |
| Feb 21st | 14 | 0 | 0 |
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Prev week
Should it work out of the box?
Thanks
I do wonder if ideally OSCeleton should also support some additional OSC message formats. For example I originally knocked up something similar on Linux and I wanted to use it with Quartz Composer on the mac. I think QC expects all values to be of the same type, so I was sending messages like /joint/head/1/pos f f f
void genOscMsg(osc::OutboundPacketStream *p, char *name) {
char tempy[20];
strcpy (tempy,"/joint/");
strcat (tempy, name);
*p
en.wikipedia.org/wiki/Biovision_Hierarchy
I'll update you soon ;) Thanks for commenting.
THANKS!
Ive run your tutorial and your doll is dancing beautyfull!
But i'm having a strange thing:
When i use your doll everything is fine, But when i use a different image in animata the legs are acting a litte like x-leggs -but a specialy thr neck and chest are collapsing.
Do you know what the reasons can be? I put every preset you use on your bones. could u please give me advise?
Thanks
Just want to say Super thanks.