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Multiplayer clips of my work in progress, an RTS named Avirnei, that I'm working on with a partner. I do the programming, designing and graphics, our roles frequently swap.
The speed is a little faster than the game really is, it seemed the conversion process changed it and I already had doubled the speed due to recording issues once before.
Team:
Charlie "Kairos" Ngo (Developer)
Albert "RoboCicero" Lai (Developer)