
rendering voronoi structures
1 year ago
This is a little experiment I did last Sunday on rendering with distance fields. It's done in C, and it all fits once more in 4 kilobytes (ie, renderer, model and textures, etc). The idea was to check how interesting celular (voronoi) patterns can get when directly rendered.
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amazing!
I'm Portugal so that can become a reality!
I'm hittin' the road right now!
You are the GOD of ASM