s.h.e. plays with virtuality and reality.
Displayed on the 5 screens are 3D characters, facing the visitors. All 5 animations are synchronous and interlinked into a single image by using custom-made software. The screens are set apart so that the virtual actresses, who pass from screen to screen, seemingly pass through the real space as well. Thus two spaces overlap – the virtual and the real. The virtual space is emptied; its spatiality is defined by the virtual characters through their movement and behavior (the animation). In the void-space, the virtuals are left to explore their own virtual identities. That’s why they knock on the insides of the screens, touch the boundary (the edge) of the picture and enter their own virtual bodies.
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