Christie Gehring knows video games, plays video games, and works within the video game industry. With a projected revenue of $57 billion dollars in 2009, the video game and interactive media industry is becoming one of the most powerful and influential enterprises domestically as well as worldwide. Criticized for being violent, objectifying women and overall degenerative, videogames are misconceived and are overlooked for the positive contributions they have made to society. Come take a closer look at this emerging media in a new light; see how it diffuses across different practices and applications, both culturally and in the business world, and explore the future of this lucrative and evolving industry.

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…