
Japanese Anime-like rendering with Blender/Freestyle
1 year ago
This is the result of my first attempt at Japanese Anime-like non-photorealistic (NPR) rendering with the new Freestyle renderer in Blender.
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I've been trying to model 3D versions of my own anime style characters for a while now, but I just can't seem to get the proportions right (even with mirrors, which always leaves a large crease down the middle of my model).
Any help is once again greatly appreciated ^_^
You may want a detailed step-by-step tutorial on how to create a low-poly human model, but I don't know good online tutorials on this topic. There are several books (in Japanese) dealing with 3D human modeling though, and my recommendation is Makoto Higuchi's book "3DCG Polygon Modeling".
amazon.co.jp/dp/4881664646/
This book covers low-poly 3D modeling and UV texturing. I created a copy of the example human model (shown on the cover) by thoroughly following the instructions. Although the book's target software is LW3D, the instructions are plain and they can be easily followed using Blender. The book gave me a really nice lesson and I learned a lot about 3D human modeling. The polygon count of the copied model was about 3000.
The subsurf modifier is an essential tool to get smooth surfaces and edges, and 3D human modeling with the subsurf modifier raises a number of challenging issues in addition to those encountered in low-poly modeling. A recommended resource here is a tutorial (for Silo 3D) by Tony Jung.
silo3d.com/Tutorials/User_Tutorials/tony_jung/HTML_files/
The instructions are sparse and the use of N-gons makes it a bit difficult to follow the instructions, but I also learned a lot by copying the example model using Blender. I went through the tutorial up to Part 6. My copied model had about 7000 polygons (counted without the subsurf modifier).
FYI, the model of this video has about 10000 polygons (w/o the subsurf modifier). For rendering, the subsurf modifier (level 1) was applied; the polygon count amounted to about 29000.
I hope this helps.
Thank you very much.
Looking forward to more videos.
THanks in advance!
Josh