
5.6 TreePlanter – Scene Generation using Mesh Sampling
1 year ago
A full walk-through of the script used in the trees-placed-along-a-windy road example from the beginning of the presentation. Shows how to use loops for procedurally generating very large numbers of scene objects, further spline interpolation techniques, and introduces the intersectRay function which is is extremely useful for scripts that place objects on or sample complex surfaces.
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