This was shot with a gh-1 in avchd
canon FD 35mm 2.8, at 5.6, iso 400, 1/60 shutter
- logged and transferred into fcp into proresHQ (not really necessary or maybe it is I haven't fully tested it with grades like this so who knows if it is really worth it)
-Imported into after effects in project settings you can choose to work in higher than 8bit which is supposed to also be beneficial but I have not tested yet so this was done in 8bits per channel, rendered out as proresHQ might as well keep it the same
-loaded into fcp edited out to compressor and then rendered out as h.264 for vimeo.

graded in after effects, using:

color balance: hue 0x+9.0, lightness 0.0, saturation -14.0

brightness contrast: brightness -1.4, contrast 12.0

hue/saturation:- master:master hue 0x +0.0, master saturation 8, master lightness 10
*only used master did not touch the separate colours

shadow/highlight: auto off, shadow amount 96, highlight amount 98, (in more options) shadow tonal width 20, shadow radius 36, highlight tonal width 43, highlight radius 30, colour(I'm Canadian) correction -16, midtone contrast 29, black clip 12.43%, white clip 0.00%, blend with original 0.0 (as I use layers and adjust the transparency of all the effects at once may not be the best)

curves: this is where it gets hard in RGB a slight s curve, in red a very slight curve in the darks but that is it (half s curve?) green blue and alpha unchanged

unsharp mask: went wild with this but it was a test after all, amount 85.0, radius 89.4, threshold 10

HDR Compander: mode- expand range, gain 1.00, gamma 1.15

...oh and two layers the top layer graded, bottom ungraded, and I reduced the transparency of the top layer until I was happy with the blend.

I'll say this one of the big elements that helped in the grade is the shadow and highlights effect, in it's auto levels it produced a fairly over the top HDRish effect, but I decided to go manual and tweak it to my liking. the compander the levels, color balance, the bright/cont, and the hue sat were all used as limiters to restrict the range and crush backs and bring down highlights while as well making slight adjustments to the color channels that would show up in the face, red, yellow, cyan. the hdr compander is doing just about the same thing but in a final stage and it adjusts the gamma and brightness with a setting to either extend the range or restrict it I believe I restricted it. the order I mention the effects is also the order I used them in, but if you do not have the hdr compander it is not the biggest deal you might not even need it or you could use another levels or whatever you think works best.

and typically you want a scene with no crushed blacks or blown out highlights to start with, as flat of an image as possible, this was far from that aside from his face the whole room behind him was unlit and thus caused some problems in the grade.

some might just be redundant, all are not at optimal settings, my reds are a little too saturated and there are many other issues mainly just a fun test.


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