This is a speculative system design for a game called Big Air Challenge, which could be a a series of technically based boarding-sport games where physical technique is the goal; skateboarding, snowboarding and surfing.
A flying harness and counterweight, haptic sensors on a trampoline, two-way augmented reality glasses, and hidden micro sensors on the player (one on the hand, one on the body) are the control mechanisms. UDP Graphics transmitted wirelessly to the augmented reality glasses, navigation is gestural and cameras on glasses pick up hands. Point and tap air gestures to drop down menus and level selections.
Kind of ridiculous, and kind of fun!
©2011 xxxy