Pro Tools 9, (native processing such as elastic audio and reverb)
Waves Sound Design Suite Bundle
I decided to restrict myself to a weekend to get this project done, so spent Saturday night and Sunday morning working on it. Before putting audio to picture I watched the clip a number of times to get ideas as to what direction I wanted it to go in. Being restricted to the sound clips provided was quite useful in respect that it allowed me to be more focussed. After auditioning the samples I considered the best way I could use them to enhance the clip and give a sense of excitement and drama that I felt it required. I wanted to try and give the impression of time being slowed down and then speeded up and believed using the Waves plugins, especially the Soundshifter, would let me achieve this.
Using the few seconds of the Waves logo/intro before the video started properly, I layered some of the commentary sounds, audience and racing sounds then used Sounshifter in Graphical mode to drawn in some pitch bends to give the sense of time slowing. I felt this would work to bring the viewer in to the following clip of near frozen time. For the first sound of the wheel and glowing disc brake I used the Cannon sample which I manipulated with reversing and layering. To get the right amount of grit and power to the sound I used the L2 limiter which allowed me the power I was after. Also there was a touch of LoAir added to this. Underneath this I used a processed sound of the electric windmill which I treated with EQ (Q10) and again some pitch manipulation with Soundshifter and some Metaflanger.
For the sounds of the exhaust flames as the camera pans through I used some of the gas stove lighting sample and the fire sample which were again processed with L2 and EQ’d with Q10. Also I used a similar treatment for the man snoring sounds and layered those in too. For the zoom in to the wing mirror I used the sound of the engine and which I pitch shifted with Soundshifter with a touch of Enigma. For the quick transitions with the flash bulbs and cuts I used the MondoMod with a quick gated effect and processed another engine sound for that staccato effect.
One thing I found useful was to use a separate session as a kind of scratch pad for ideas. Using channels with the Waves RTAS plug ins inserted I experimented until I found something I liked then imported it into the session I was working on to the video. This is how I got the sound for the rhythmic droning sound after the crash. Using the flash bulb sample again I transformed it using the variety of plug ins including GTR, Morphoder, HDelay and SoundShifter. This channel was imported using Session Data import into Pro Tools.
Stretching some of the samples by extreme amounts gave me some interesting sounds. I quite liked some of the artefacts (got the feeling of 'ice' from it which helped the frozen feel!) that were created and EQ'd these with REQ2 just so the highs weren't too obtrusive. Added plenty of the metal scrapes and bending sounds that I reversed/pitched/EQ'd which I thought helped a bit.
I love the Doppler effect and used that a couple of times to add a bit of excitement to a couple of sounds, in particular this that whipped across the screen.
The HDelay was used on several sounds too, noticeably at the end with the cut to the final logo. I manipulated the thunder sound effect again with some MondoMod processing and added a delay with a high feedback that filtered away, then fade out.
On the Master channel I inserted a touch of AIR Reverb and then a VComp and a L3 just to help even things out and give a bit of punch.
Really enjoyed the competition and loved using the Waves tools. Will hope to use them a lot more if I get the chance to! ;)
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