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This animation reel shows some of my work at Epic Games between 2005 and 2010. The items shown in this reel were animated by me, using either Keyframe Animation or Motion Capture with Keframe polishing. All of the characters, creatures, vehicles, and objects shown, except for Marcus and Malcolm, were rigged, boned and skinned by me. I also did the Animtree work in the UE3 engine on some of the more complex items shown. I did not do any modeling or texturing of the items shown, nor the programming of in-game functionality.