
Kinect Flock | Particles + xBox Kinect by Alex Wolfe + Honray Lin
11 months ago
Kinect Flock is a quick app we wrote using the user tracking and depth mapping abilities of the XBox Kinect for Golan Levin's Interactive art + Computational design studio.
We created a particle system that exhibits flocking/swarming behavior when the user is moving, and flocks to and fills out the user's silhouette when they are standing still. As a result we have a simulation that ebbs and flows between the recognizable and the abstract.
Built using Cinder + OpenNI + NITE + Xbox Kinect
Read more about it and my studio's other kinect projects at golancourses.net/2011spring/projects/project-3-interaction/
more from Alex : alexwolfe.blogspot.com/
more from Honray: honraylin.com/portal/
We created a particle system that exhibits flocking/swarming behavior when the user is moving, and flocks to and fills out the user's silhouette when they are standing still. As a result we have a simulation that ebbs and flows between the recognizable and the abstract.
Built using Cinder + OpenNI + NITE + Xbox Kinect
Read more about it and my studio's other kinect projects at golancourses.net/2011spring/projects/project-3-interaction/
more from Alex : alexwolfe.blogspot.com/
more from Honray: honraylin.com/portal/
| Date | Plays | Likes | Comments |
|---|---|---|---|
| Totals | 7,899 | 31 | 2 |
| Feb 23rd | 3 | 0 | 0 |
| Feb 22nd | 6 | 0 | 0 |
| Feb 21st | 1 | 0 | 0 |
| Feb 20th | 3 | 0 | 0 |
| Feb 19th | 3 | 0 | 0 |
| Feb 18th | 4 | 0 | 0 |
| Feb 17th | 9 | 0 | 0 |
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George