audiovisual installation at Museet for Samtidskunst, Roskilde

A multichannel sequencer combined with masking/mapping projections on physical objects.


more info:
hcgilje.wordpress.com/2008/10/31/shift-v2-relief-projection-installation/

Credits

57 Likes

  • Kyle McDonald 1 year ago
    The second demo is great. I like that idea of modeling real-world geometry on the computer, doing something in the virtual space, and having the side-effects occur in the real space (like you've done here with the virtual light source).
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  • vjdrmo plus 1 year ago
    it's great!
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  • hc gilje 1 year ago
    Hi Kyle, thanks for your comment. I think almost the opposite way: I model a real world geometry in the computer based on my physical space, and then project it back as a second skin or layer to this space, so for me it is not a side-effect, but the object of the work: to create dynamic objects using light and sound.
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