A test with particles that got horribly wrong because I was using a BMesh build - it still looks cool, though.

The second part shows how things should really look like (baked and rendered with normal build).

More info and Blendfile: blenderdiplom.com/index.php?option=com_k2&view=item&id=23:when-things-go-horribly-wrong-in-blender&Itemid=55

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