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26. Fluid 3D v1.0
3 years ago
25. Fluid - 3D
3 years ago
24. fluid v02
3 years ago
23. fluid simulation
3 years ago
22. rohXel 0.3.0
3 years ago
21. rohxel v0.2.5
3 years ago
20. rohxel v0.2.4
3 years ago
18. rohXel v 0.1.3
3 years ago
16. LED - wheel
3 years ago
15. blender physics - cube
3 years ago
14. old blender stuff
3 years ago
12. wave simulator v3
3 years ago
11. Nature inmotion¹
3 years ago
9. Wave simulation
3 years ago
8. Cubes in Hand
3 years ago
6. Domino
3 years ago
4. Space - Art
3 years ago
boom

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Likes

  • Hayden Pernia 3 years ago
    Nice, i don't know much about Blender yet (i am currently working with fluids as you can see if you go to my channel), but how do you get gravity like that, is it some type of particle effect? Oh, and by the way, how long did it take you to make, render?
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  • jonathan w. 3 years ago
    hi,
    physics are done in blenders GE - bullet engine. Rendering took about 4 hours.
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  • Ricardo Roehe 3 years ago
    Simple, the the result is very cool!
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  • Daniel M. 3 years ago
    woah! that calculation time must have been very long! great work
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  • gutsbl'w 3 years ago
    man...this is extra ordinary..did u use yafray?
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  • jonathan w. 3 years ago
    no blender internal render
    @ daniel: calculation time wasn't that long .. 5-10 min i think
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  • gutsbl'w 2 years ago
    Hey, Did you use dupliverts? Can you briefly tell me how did you do this?
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  • jonathan w. 2 years ago
    hi
    no i didn't use dupliverts. I simply copied a square of cubes until it became a cube of cubes ;) (using shift + d to dublicate the cubes)
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