In this session I will append the hinges from my Blender Player that was modeled in earlier sessions and apply them to my door and door jamb. I will then combine meshes and set origins of the door and origins of the jamb and trim so that the door can animate easily. Then after setting the elements into a group I then link them into my basic room which is used in my opening scene. As always all source files are availible for download at my site at cgboomer.com. This video is availible for download on this page below and to the right.