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This video is a high quality training video from The Guerrilla CG Project ( guerrillacg.org ) a non for profit organisation dedicated to teaching the fundamentals of computer graphics.

The topology or mesh pattern of a model can drastically affect the smoothing of a model. Here Greg Petchkovski demonstrates how to avoid smoothing artifacts. A must watch for anyone modelling with subdivision surfaces.

Author: Greg Petchkovsky
guerrillacg.org/index.php/presenters/greg-petchkovsky

For more information about Computer Graphics and higher quality videos visit The Guerrilla CG Project guerrillacg.org.
  • Julius Frosch 3 years ago
    Excellent video tutorial, thank you very much!!!
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  • Dread Knight 3 years ago
    Outstanding! You guys fucking rock! \m/
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  • Datamouth plus 3 years ago
    great video. for a guy who has not taken a lesson on this in his life these simple tutorials are easy and inspiring. great job!
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  • Josh Purple plus 3 years ago
    Thank You! Great presentation, very well done! :)
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  • t0mfra 3 years ago
    when you show this in your vid it's clear and easy:) that's why i love it
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  • Tonmoy 3 years ago
    great way to teach. thanks
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  • Harry Abreu 3 years ago
    Beautiful like ever.
    Congratulation
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  • Matt Sederberg 3 years ago
    Great tutorial!
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  • sra.btola 2 years ago
    Great tutorial. Very clear. Thank you very much!
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  • GIKKIO 2 years ago
    Great work very usefull!!
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  • kevin collins 2 years ago
    It just doesn't get any better than that.

    The simple animated illustrations and the verbal explanation are simply outstanding.

    This is the way to learn!

    Thank you
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  • Roberto Nogueira 1 year ago
    You guys are outstanding!!! Congratulations!!! Thanks for such a great help =)))
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  • Marc Rühl plus 1 year ago
    Great tutorial! thank you
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  • cheb 1 year ago
    very nice tutorial! thx
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  • Scott Melchionda 4 months ago
    Outstanding!
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  • Bay Raitt plus 3 months ago
    nice explanation of edge madness.

    now I don't have to draw on the whiteboard as often!
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