
oneseconds: Comport - Avoid the Void
10 months ago
The first tryout of the avoid the void game we're developing together with Anett Kulcar (Dansor) of the Comport records label.
Player's target is to avoid the blocks coming towards the player by moving and jumping. Minimal gameplay, highly addictive and a good workout!
While playing we record the player's actions and later use that material to compose a live generated videoclip. More of that in a later stage.
The game/installation is available for festivals and parties.
We used the following techniques:
Quartz Composer for the game, logic and level builder
Tryplex Toolkit, a collection of QC patches we made for the Hyperwerk institute in Switzerland to make it easier to work with the kinect/ Sensebloom's OSCeleton in Quartz Composer (code.google.com/p/tryplex/)
oneseconds.com
Player's target is to avoid the blocks coming towards the player by moving and jumping. Minimal gameplay, highly addictive and a good workout!
While playing we record the player's actions and later use that material to compose a live generated videoclip. More of that in a later stage.
The game/installation is available for festivals and parties.
We used the following techniques:
Quartz Composer for the game, logic and level builder
Tryplex Toolkit, a collection of QC patches we made for the Hyperwerk institute in Switzerland to make it easier to work with the kinect/ Sensebloom's OSCeleton in Quartz Composer (code.google.com/p/tryplex/)
oneseconds.com
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hyper video
10 months ago Great work, love to see applications of the toolkit. -
Jose Maria Marin 8 months agoawesome! thanks for the tryplex toolkit!
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MP4
00:01:50
9 Related collections
- Categories / Processing
- Categories / Experimental
- Quartz Composer
- Quartz Composer
- Kineme Users
- Creative Technology
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